Kingdoms of Amalur: Re-Reckoning is coming to Nintendo Switch, with a brand new story DLC. Here’s what you need to know.
Kingdoms of Amalur: Re-Reckoning is getting a port for the Nintendo Switch this spring, as well as a new story DLC, Fatesworn. It’s been almost a decade since the original Kingdoms of Amalur was released in 2012, and two years since it was re-released — so new content has been long-awaited by fans.
Ahead of the Switch release, here’s everything you need to know about Kingdoms of Amalur: Re-Reckoning and the Fatesworn DLC.
Kingdoms of Amalur: Re-Reckoning’s Story So Far
There are multiple lands in Kingdoms of Amalur: Re-Reckoning, and each one is led by a different group. The Faelands specifically are housed by the Fae, a group of immortals sworn to do the bidding of their god, Tirnoch. The immortality the Fae wield does not stop them from dying. Instead, it allows them to reincarnate so their numbers will never drop.
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The Fae and Tirnoch began a war with mortals a decade ago, which is still ongoing. There seems to be no end in sight for the war, until one mortal’s death is reversed. The Fateless One is reborn in the Well of Souls, in an experiment by Formorous Hugues. Their initial end removes fate’s hold, making them fateless.
Kingdoms of Amalur: Re-Reckoning opens with this story and lets players become the Fateless One, the hero of Amalur and the key to changing the war’s outcome. Kingdoms of Amalur: Re-Reckoning already has two DLC chapters included, with a third one on the way. The Legend of Dead Kel gives players a new island to explore and new enemies. The second DLC, Teeth of Naros, features a floating city to discover. Fatesworn is still to come.
When Will Kingdoms of Amalur: Re-Reckoning Come to Switch?
Kingdoms of Amalur: Re-Reckoning is available now on PlayStation 4, Xbox and PC. A Nintendo Switch version of the expansive RPG will be released March 16. Each system will include Legend of Dead Kel and Teeth of Naros. Fatesworn is still set for a 2021 release window.
The Game Has a Weird History
Kingdoms of Amalur: Re-Reckoning is a remake of Kingdoms of Amalur: Reckoning, which was initially released in 2012 on PlayStation 3, Xbox 360 and PC. The game launched to very positive reviews, but it didn’t break significant ground with the public.
38 Studios and Big Huge Games developed Kingdoms of Amalur: Reckoning with EA as its publisher. Spawn creator Todd McFarlane handled the game’s artwork, while fantasy writer R. A. Salvator crafted the game’s narrative. Grant Kirkhope, known for his work on Banjo Kazooie, worked on the soundtrack. Ken Rolston worked as creative lead after performing the same job on The Elder Scrolls IV: Oblivion.
The all-star development team put together a cult classic, but 38 Studios filed for bankruptcy in 2012. THQ Nordic later purchased the rights to the game in 2018 and is now publishing the remastered game. Kingdoms of Amalur: Re-Reckoning is developed by Kaiko.
Kingdoms of Amalur: Re-Reckoning is bringing more than just a fantasy story. The remaster boasts a better visual experience and in-depth RPG systems, as well as quality of life changes. Once it’s available on Nintendo Switch, players can take advantage of its portability and play the game anywhere.
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